cheat atau kode Half-Life 2 pc
KODE
'Alyx Gun'
Masukkan kode ini di konsol untuk mendapatkan 'Alyx Gun', yang tampaknya menjadi semacam prototipe pistol. Goes sebagai pistol ketiga, memiliki 30 klip peluru, tidak ada amunisi tambahan, dan terlihat seperti batang besi yang pembedahan dimasukkan ke dalam sisi Gordon.
kerusakan baru untuk Alyx Gun (default 150 ==sk_plr_dmg_alyxgun #
max amunisi baru untuk Alyx Gun (default 0) ==sk_max_alyxgun #
Gives you the 'Alyx Gun' ==give weapon_alyxgun
amunisi Kode
Tekan '(atau ~) untuk membuka konsol. Tipe "memberitahukan secara" diikuti dengan kode ini (Anda mungkin perlu mengetikkan sv_cheats 1 pertama) untuk mendapatkan lebih banyak amunisi.
Effect Code
.357 Ammo item_ammo_357
9mm Ammo item_box_srounds
Crossbow Ammo item_ammo_crossbow
Pulse Gun Ammo item_box_lrounds
RPG Rocket item_ml_grenade
Shotgun Ammo item_box_buckshot
SMG Ammo item_box_mrounds
SMG Grenades (secondary shot) item_ar2_grenade
konsol Kode
Buka menu console menggunakan ~ masukan kode ini:
perintah kunci mengikat
Ini mengikat perintah konsol untuk kunci. Perhatikan bahwa jika perintah memiliki argumen, kutipan harus digunakan. Sebagai contoh: mengikat x "impuls 101"
Hati-hati pada tombol mana yang Anda pilih. Jika Anda menggunakan kunci sudah digunakan untuk permainan (W, A, S, D adalah untuk gerakan, 1-6 digunakan untuk senjata, G adalah untuk pistol gravitasi, dll), perintah mengikat akan menimpa perintah asli, dan Anda tidak akan dapat menggunakannya lagi.
efek Kode
Membuat kunci panas untuk saham instan weapnos dan amunisi menggunakan "x" kunci mengikat X "Impulse 101"
Console Codes
Use the [~] key during gameplay to bring up the console and enter the following codes there:
Effect Code
# is new damage value for .357 Magnum sk_plr_dmg_357 #
# is new damage value for crossbow sk_plr_dmg_crossbow #
# is new damage value for crowbar sk_plr_dmg_crowbar #
# is new damage value for grenades sk_plr_dmg_grenade #
# is new damage value for pistol sk_plr_dmg_pistol #
# is new damage value for Pulse Rifle sk_plr_dmg_ar2 #
# is new damage value for RPG rockets sk_plr_dmg_rpg_round #
# is new damage value for shotgun sk_plr_dmg_buckshot #
# is new damage value for SMG grenades sk_plr_dmg_smg1_grenade #
# is new damage value for submachine gun sk_plr_dmg_smg1 #
# is new max ammo for .357 Magnum sk_max_357 #
# is new max ammo for crossbow sk_max_crossbow #
# is new max ammo for hand grenades sk_max_grenade #
# is new max ammo for pistol sk_max_pistol #
# is new max ammo for Pulse Rifle sk_max_ar2 #
# is new max ammo for Pulse Rifle energy orbs sk_max_ar2_altfire #
# is new max ammo for RPG sk_max_rpg_round #
# is new max ammo for shotgun sk_max_buckshot #
# is new max ammo for SMG grenades sk_max_smg1_grenade #
# is new max ammo for submachine gun sk_max_smg1 #
# is new max ammo for submachine gun sk_max_smg1 #
.357 Magnum weapon_357
12-Gauge Shotgun weapon_shotgun
9mm Pistol weapon_pistol
a more thorough fps display net_graph 1
Ability to walk through walls (Server Side Only) noclip
Activates Cheats sv_cheats 1
Adjusts size of the weapon you're carrying (54 = default) viewmodel_fov #
All Weapons impulse 101
black-and-white mode mat_yuv 1
brings up position display in top right of screen (0 removes it) cl_showpos 1
can be used to get current coords for use with setpos getpos
change skill level (# = 1, 2, or 3) skill #
Change the density of air. (Add number in place of #) air_density #
Changes how hard you propel objects physcannon_maxforce #
Changes how large pulled objects can be physcannon_maxmass #
Changes how quickly objects are pulled physcannon_pullforce #
Changes the length that objects can be pulled from physcannon_tracelength #
Changes the radius of the cone used to pick up objects physcannon_cone #
Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster). host_timescale #
Creates an earthquake. shake
Creates an NPC npc_create
Creates an NPC (Aiming away from player) npc_create_aimed
Crossbow weapon_crossbow
Crowbar weapon_crowbar
Damages player by whatever variable you input as # Hurtme #
Disables Crosshair crosshair 0
Displays Map listing maps
Enables Color Mode mat_yuv 0
Enables mouse look +mlook
Enables ragdolls that don't clip through each other, but stack realistically on one another. cl_ragdoll_collide 1
Execute a script file (Input filename in place of #) exec #
First Person View firstperson
Fragmentation Grenade weapon_frag
Give weapon (Input weapon name in place of #) give #
gives infinite power for sprinting, etc. sv_infinite_aux_power 1
gives infinite power for sprinting, etc. sv_infinite_aux_power 1
Gives you combine vision during gameplay. r_screenoverlay effects/combine_binocoverlay.vmt
gives you Father Gregori's modified shotgun give weapon_annabelle
Gives you Gravity Gun give weapon_physcannon
Gives you the HEV Suit give item_suit
Gives you the large health kit (25HP) item_healthkit
Gives you the small health vial (10HP) item_healthvial
Gives you weird vision during gameplay. r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
God Mode (Server side only) God
Grunt-O-Matic impulse 76
Health never goes below 1 buddha
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags. sk_plr_num_shotgun_pellets #
Increases suit charge by 15 points. give item_battery
Invisible to NPC's notarget
Limit the number of texture units. (Add number in place of #) (0=Default) mat_numtextureunits #
Load Map (Input title in place of #) Map #
Make a jeep ch_createjeep
Makes an airboat ch_createairboat
Makes your Gravity Gun a Super Gravity Gun physcannon_megacannon 1
Move player to specified origin setpos
NPC spawns equipped with a crowbar. npc_create_equipment weapon_crowbar
NPC spawns equipped with a pulse rifle. npc_create_equipment weapon_ar2
NPC spawns equipped with a RPG rocket launcher. npc_create_equipment weapon_RPG
NPC spawns equipped with a shotgun. npc_create_equipment weapon_shotgun
NPC spawns equipped with a SMG. npc_create_equipment weapon_smg1
NPC's do # damage with shotgun sk_npc_dmg_shotgun #
NPC's do # damage with the pulse rifle sk_npc_dmg_ar2 #
NPC's do # damage with the smg sk_npc_dmg_smg1 #
Overwatch Standard Issue Pulse Rifle weapon_ar2
Pherapods weapon_bugbait
Raises damage done by each pellet. sk_plr_dmg_buckshot #
Raises your max number of shells to that number. sk_max_buckshot #
Recieve a Shotgun give weapon_shotgun
removes all shadows (a 0 restores them) mat_fullbright 1
removes all shadows (a 0 restores them) mat_fullbright 1
removes the item or NPC pointed at impulse 203
removes the item or NPC pointed at impulse 203
replace $ with a command to get a brief description of it help $
Rocket-Propelled Grenade Launcher weapon_rpg
See through walls mat_depthbias_normal 1
Set Gravity (Add number in place of #) sv_gravity #
Set length of confusion/ear-ringing effect(Add number in place of #) dsp_explosion_effect_duration #
Set Minimum Stopping Speed on ground (Add number in place of #) sv_stopspeed #
Set Vertical View when eyes are near water plane. sv_waterdist #
Set World Friction (Add number in place of #) sv_friction #
Sets bounce multiplier for physically simulated object collisions sv_bounce #
Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose) Developer #
Sets Maximum Velocity of any moving object (Add number in place of #) sv_maxvelocity #
Shows Crosshairs hud_quickhelp/text? 1
Shows FPS Rate cl_showfps 1
shows some game info, incl. current map status
Snap players eyes to a specified pitch yaw setang
Spawn a Jeep impulse 82
Spawn an Air Boat impulse 83
Spawns ammo for the .357 magnum give item_ammo_357
Spawns ammo for the 9mm pistol give item_box_srounds
Spawns ammo for the crossbow give item_ammo_crossbow
Spawns energy grenade for the Overwatch Pulse Rifle give item_ammo_ar2_altfire
Spawns grenades for the RPG give item_rpg_round OR give item_ml_grenade
Spawns grenades for the submachinegun, oddly enough.......... give item_ar2_grenade
Spawns primary fire ammo for the Overwatch Pulse Rifle give item_ammo_ar2
Spawns primary fire ammo for the submachinegun give item_box_mrounds
Spawns shells for the 12-gauge shotgun give item_box_buckshot
Submachine Gun weapon_smg1
Third Person View thirdperson
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health) prop_debug
Toggle HUD display On cl_enablehud 1
Toggle HUD display On cl_drawhud 1
Toggle reporting missing .wav files for sounds sv_soundemitter_filecheck
toggles enemy AI on/off ai_disable
Toggles HUD off. cl_drawhud 0
Toggles HUD off. cl_enablehud 0
Toggles Picker mode on picker
Turns off alien blood. violence_ablood 0
Turns off alien gibs. violence_agibs 0
Turns off human blood. violence_hblood 0
Turns off human gibs. violence_hgibs 0
Unlock chapters 1 thru # sv_unlockedchapters # (Note: 15 is end credits)
unlocks chapters 1 thru # (15 is end credits) sv_unlockedchapters #
You die. Kill
Zero Point Energy Field Manipulator Gun weapon_physcannon
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