Thursday, November 13, 2014

cheat atau kode Half-Life 2 pc

cheat atau kode Half-Life 2 pc

KODE
'Alyx Gun'
Masukkan kode ini di konsol untuk mendapatkan 'Alyx Gun', yang tampaknya menjadi semacam prototipe pistol. Goes sebagai pistol ketiga, memiliki 30 klip peluru, tidak ada amunisi tambahan, dan terlihat seperti batang besi yang pembedahan dimasukkan ke dalam sisi Gordon.

kerusakan baru untuk Alyx Gun (default 150    ==sk_plr_dmg_alyxgun #
max amunisi baru untuk Alyx Gun (default 0)    ==sk_max_alyxgun #
Gives you the 'Alyx Gun'            ==give weapon_alyxgun

amunisi Kode
Tekan '(atau ~) untuk membuka konsol. Tipe "memberitahukan secara" diikuti dengan kode ini (Anda mungkin perlu mengetikkan sv_cheats 1 pertama) untuk mendapatkan lebih banyak amunisi.

Effect    Code
.357 Ammo    item_ammo_357
9mm Ammo    item_box_srounds
Crossbow Ammo    item_ammo_crossbow
Pulse Gun Ammo    item_box_lrounds
RPG Rocket    item_ml_grenade
Shotgun Ammo    item_box_buckshot
SMG Ammo    item_box_mrounds
SMG Grenades (secondary shot)    item_ar2_grenade

konsol Kode
Buka menu console menggunakan ~ masukan kode ini:
perintah kunci mengikat
Ini mengikat perintah konsol untuk kunci. Perhatikan bahwa jika perintah memiliki argumen, kutipan harus digunakan. Sebagai contoh: mengikat x "impuls 101"
Hati-hati pada tombol mana yang Anda pilih. Jika Anda menggunakan kunci sudah digunakan untuk permainan (W, A, S, D adalah untuk gerakan, 1-6 digunakan untuk senjata, G adalah untuk pistol gravitasi, dll), perintah mengikat akan menimpa perintah asli, dan Anda tidak akan dapat menggunakannya lagi.

efek Kode
Membuat kunci panas untuk saham instan weapnos dan amunisi menggunakan "x" kunci mengikat X "Impulse 101"

Console Codes
Use the [~] key during gameplay to bring up the console and enter the following codes there:

Effect    Code
# is new damage value for .357 Magnum    sk_plr_dmg_357 #
# is new damage value for crossbow    sk_plr_dmg_crossbow #
# is new damage value for crowbar    sk_plr_dmg_crowbar #
# is new damage value for grenades    sk_plr_dmg_grenade #
# is new damage value for pistol    sk_plr_dmg_pistol #
# is new damage value for Pulse Rifle    sk_plr_dmg_ar2 #
# is new damage value for RPG rockets    sk_plr_dmg_rpg_round #
# is new damage value for shotgun    sk_plr_dmg_buckshot #
# is new damage value for SMG grenades    sk_plr_dmg_smg1_grenade #
# is new damage value for submachine gun    sk_plr_dmg_smg1 #
# is new max ammo for .357 Magnum    sk_max_357 #
# is new max ammo for crossbow    sk_max_crossbow #
# is new max ammo for hand grenades    sk_max_grenade #
# is new max ammo for pistol    sk_max_pistol #
# is new max ammo for Pulse Rifle    sk_max_ar2 #
# is new max ammo for Pulse Rifle energy orbs    sk_max_ar2_altfire #
# is new max ammo for RPG    sk_max_rpg_round #
# is new max ammo for shotgun    sk_max_buckshot #
# is new max ammo for SMG grenades    sk_max_smg1_grenade #
# is new max ammo for submachine gun    sk_max_smg1 #
# is new max ammo for submachine gun    sk_max_smg1 #
.357 Magnum    weapon_357
12-Gauge Shotgun    weapon_shotgun
9mm Pistol    weapon_pistol
a more thorough fps display    net_graph 1
Ability to walk through walls (Server Side Only)    noclip
Activates Cheats    sv_cheats 1
Adjusts size of the weapon you're carrying (54 = default)    viewmodel_fov #
All Weapons    impulse 101
black-and-white mode    mat_yuv 1
brings up position display in top right of screen (0 removes it)    cl_showpos 1
can be used to get current coords for use with setpos    getpos
change skill level (# = 1, 2, or 3)    skill #
Change the density of air. (Add number in place of #)    air_density #
Changes how hard you propel objects    physcannon_maxforce #
Changes how large pulled objects can be    physcannon_maxmass #
Changes how quickly objects are pulled    physcannon_pullforce #
Changes the length that objects can be pulled from    physcannon_tracelength #
Changes the radius of the cone used to pick up objects    physcannon_cone #
Changes the speed of the game (for slow-mo/fast-mo) (# < 1 = slower, # > 1 = faster).    host_timescale #
Creates an earthquake.    shake
Creates an NPC    npc_create
Creates an NPC (Aiming away from player)    npc_create_aimed
Crossbow    weapon_crossbow
Crowbar    weapon_crowbar
Damages player by whatever variable you input as #    Hurtme #
Disables Crosshair    crosshair 0
Displays Map listing    maps
Enables Color Mode    mat_yuv 0
Enables mouse look    +mlook
Enables ragdolls that don't clip through each other, but stack realistically on one another.    cl_ragdoll_collide 1
Execute a script file (Input filename in place of #)    exec #
First Person View    firstperson
Fragmentation Grenade    weapon_frag
Give weapon (Input weapon name in place of #)    give #
gives infinite power for sprinting, etc.    sv_infinite_aux_power 1
gives infinite power for sprinting, etc.    sv_infinite_aux_power 1
Gives you combine vision during gameplay.    r_screenoverlay effects/combine_binocoverlay.vmt
gives you Father Gregori's modified shotgun    give weapon_annabelle
Gives you Gravity Gun    give weapon_physcannon
Gives you the HEV Suit    give item_suit
Gives you the large health kit (25HP)    item_healthkit
Gives you the small health vial (10HP)    item_healthvial
Gives you weird vision during gameplay.    r_screenoverlay effects/tp_eyefx/tp_eyefx.vmt
God Mode (Server side only)    God
Grunt-O-Matic    impulse 76
Health never goes below 1    buddha
Increases pellets fired from each shotgun shell. 100 works well. 1000+ and it lags.    sk_plr_num_shotgun_pellets #
Increases suit charge by 15 points.    give item_battery
Invisible to NPC's    notarget
Limit the number of texture units. (Add number in place of #) (0=Default)    mat_numtextureunits #
Load Map (Input title in place of #)    Map #
Make a jeep    ch_createjeep
Makes an airboat    ch_createairboat
Makes your Gravity Gun a Super Gravity Gun    physcannon_megacannon 1
Move player to specified origin    setpos
NPC spawns equipped with a crowbar.    npc_create_equipment weapon_crowbar
NPC spawns equipped with a pulse rifle.    npc_create_equipment weapon_ar2
NPC spawns equipped with a RPG rocket launcher.    npc_create_equipment weapon_RPG
NPC spawns equipped with a shotgun.    npc_create_equipment weapon_shotgun
NPC spawns equipped with a SMG.    npc_create_equipment weapon_smg1
NPC's do # damage with shotgun    sk_npc_dmg_shotgun #
NPC's do # damage with the pulse rifle    sk_npc_dmg_ar2 #
NPC's do # damage with the smg    sk_npc_dmg_smg1 #
Overwatch Standard Issue Pulse Rifle    weapon_ar2
Pherapods    weapon_bugbait
Raises damage done by each pellet.    sk_plr_dmg_buckshot #
Raises your max number of shells to that number.    sk_max_buckshot #
Recieve a Shotgun    give weapon_shotgun
removes all shadows (a 0 restores them)    mat_fullbright 1
removes all shadows (a 0 restores them)    mat_fullbright 1
removes the item or NPC pointed at    impulse 203
removes the item or NPC pointed at    impulse 203
replace $ with a command to get a brief description of it    help $
Rocket-Propelled Grenade Launcher    weapon_rpg
See through walls    mat_depthbias_normal 1
Set Gravity (Add number in place of #)    sv_gravity #
Set length of confusion/ear-ringing effect(Add number in place of #)    dsp_explosion_effect_duration #
Set Minimum Stopping Speed on ground (Add number in place of #)    sv_stopspeed #
Set Vertical View when eyes are near water plane.    sv_waterdist #
Set World Friction (Add number in place of #)    sv_friction #
Sets bounce multiplier for physically simulated object collisions    sv_bounce #
Sets developer mode to on/off/verbose (0-off, 1-on, 2-verbose)    Developer #
Sets Maximum Velocity of any moving object (Add number in place of #)    sv_maxvelocity #
Shows Crosshairs    hud_quickhelp/text? 1
Shows FPS Rate    cl_showfps 1
shows some game info, incl. current map    status
Snap players eyes to a specified pitch yaw    setang
Spawn a Jeep    impulse 82
Spawn an Air Boat    impulse 83
Spawns ammo for the .357 magnum    give item_ammo_357
Spawns ammo for the 9mm pistol    give item_box_srounds
Spawns ammo for the crossbow    give item_ammo_crossbow
Spawns energy grenade for the Overwatch Pulse Rifle    give item_ammo_ar2_altfire
Spawns grenades for the RPG    give item_rpg_round OR give item_ml_grenade
Spawns grenades for the submachinegun, oddly enough..........    give item_ar2_grenade
Spawns primary fire ammo for the Overwatch Pulse Rifle    give item_ammo_ar2
Spawns primary fire ammo for the submachinegun    give item_box_mrounds
Spawns shells for the 12-gauge shotgun    give item_box_buckshot
Submachine Gun    weapon_smg1
Third Person View    thirdperson
Toggle bounding-boxes debug mode on/off red - ignore damage, white - respond to damage, green - health)    prop_debug
Toggle HUD display On    cl_enablehud 1
Toggle HUD display On    cl_drawhud 1
Toggle reporting missing .wav files for sounds    sv_soundemitter_filecheck
toggles enemy AI on/off    ai_disable
Toggles HUD off.    cl_drawhud 0
Toggles HUD off.    cl_enablehud 0
Toggles Picker mode on    picker
Turns off alien blood.    violence_ablood 0
Turns off alien gibs.    violence_agibs 0
Turns off human blood.    violence_hblood 0
Turns off human gibs.    violence_hgibs 0
Unlock chapters 1 thru #    sv_unlockedchapters # (Note: 15 is end credits)
unlocks chapters 1 thru # (15 is end credits)    sv_unlockedchapters #
You die.    Kill
Zero Point Energy Field Manipulator Gun    weapon_physcannon



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